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What We've Missed: A Review of the Fire Emblem Series
Written
By:
Tikerman
As the first
ever-stateside release of a Fire Emblem game approaches, many fans
are wondering: what is Fire Emblem? Many gamers have begged Nintendo
to release the games from this series in America, to no avail (until
now). There has been hype surrounding the acclaimed RPG/strategy
games. And, with the release of Super Smash Brothers: Melee, many
gamers were very confused as to exactly who Roy and Marth are. So
let me fill you in.
It all started
in 1990, when Intelligent Systems released Fire Emblem for the
Famicom (the Japanese NES). Fire Emblem was an innovative game,
combining strategy and role-playing elements. The previous year,
Intelligent Systems had released Famicom Wars, the predecessor of the
popular strategy series Famicom Wars. Fire Emblem used a similar
strategy system, but combined it with role-playing elements, such as
experience gathering and leveling up. You start out with the
protagonist, Marth, who is defending his land from evil invaders. As
you go on you gain many companions, with their own various stats and
abilities. A very interesting aspect of this game is that if your
companions die, they die for good, and if Marth dies, you lose the
game. Fire Emblem was popular and an innovator of the genre, but it
was never released in America.
The next Fire
Emblem game, Fire Emblem Gaiden, was released two years later,
also for the Famicom. Gaiden played very similarly to Fire
Emblem, although it introduced more traditional-RPG aspects. This
game features two new characters, and a new storyline. Otherwise, the
games are very similar.
The first Fire
Emblem for the Super Famicom was Fire Emblem: Mystery of the Emblem.
This was comprised of two parts: Darkish Holy War, a remake of
the first Fire Emblem, and Heroes’ Holy War, which was a
continuation of Darkish Holy War.
The next Fire
Emblem for Super Famicom was Genealogy of the Holy War, which
is considered the best Fire Emblem to date. Genealogy of the Holy
War takes place on a new continent, GrandBell. This game strays
from the storyline of Marth, which had occupied the most recent and
first games. The most interesting thing about this game is that it
crosses two generations; your skills and abilities are carried over to
your son, adding an entirely new aspect to this game.
The last game
released on the Super Famicom in this series was the oddly named
Thracia 776, which actually came out in 1999! It continues the
Genealogy of the Holy War storyline, starring a hero named Leaf,
who leads a rebellion against his Empire. This is a very long game,
consisting of 24 chapters which each require a lot of time. It is also
considered the most difficult of the bunch.
Intelligent
Systems’ latest Fire Emblem release was Fire Emblem: The Sealed
Sword, released in 2001 in Japan. The Sealed Sword
continued the Strategy-RPG legacy, busting out with high-quality
graphics and music. Its gameplay is not considered as good as
Genealogy or Thracia, but it is still considered a good
game.
And now we come
to the present. After releasing not one, not two, but six Fire
Emblem games in Japan only, Nintendo has decided to bring one to the
states, Fire Emblem: Sword of Fire. Intelligent Systems is
known as well for developing the Wars series, starting with the
Japan-only Famicom Wars, and featuring a game on every system
since. They also developed Mario Kart: Super Circuit (GBA) and
Paper Mario (N64), as well as a plethora of other Japan-only
titles.
Posted:
9-18-03
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