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The
Morgue Reviews #2
Written By:
Adrian V.
Games
discussed: F-Zero X, Fear Effect,
‘N’ Games
There
are many things I like about Fridays. First is the end of the work
week, but that’s a gimme. More important is that my alarm clock is
an industrial-grade air raid siren. That doesn’t seem to make
sense... let me explain.
You
see, I refuse to miss Saturday morning cartoons. And for many
years my ability to view these 22-minute toy advertisements was
hampered by various activities the night before that were usually
unhealthy, often ridiculous and always past bedtime. But now I have
no worries, since I have my 120 decibel alarm and a TV in the
bedroom. Now if I could only get my girlfriend to make some
breakfast (with waffles and french toast, please) and deliver
unto me as I recline in animated bliss, the world would be a perfect
place.
But
even more than all of this, I like Fridays because after work my
girlfriend and I meet at the Virgin Megastore on 14th
street to peruse the DVD movies. Sometimes, if I can persuade her,
we check out Software Etc. and Barnes & Noble as well. The very
best part is that I have roughly half an hour before she arrives to
hit the Toys ‘r’ Us and see what games they have on sale. The
fact that this makes me so happy is a little weird, and a lot sad.
That’s why I just write about it, and when people ask what I do on
the weekends, I lie.
Well
this past week was sort of a bummer in the Toys ‘r’ Us N64
department. I snagged F-Zero
X (reviewed later) but I noticed that the number of available
titles was severely diminished. It’s not like it happened all at
once, but there were only about 40 games displayed, and at least 15
of those are sports titles.
At
this point, allow me to construct an interjection:
Blech.
I
don’t know about you, but I generally skip the games under the
letter ‘N’ in pretty much every store I visit. You know the ones
I mean...NFL, NBA, NHL, NASCAR...these
hold little to no interest for me, particularly on the N64. And
their boxes are so boring...they either have some random guy
in a uniform who appears to be very upset at having his picture
taken, judging by the grimace of pain, sweat and/or dirt covering
his face. Or maybe he’s a hockey player, and feels really stupid
having dirt on his face, but the guys from the agency needed that
‘gritty’ look. Then there are the hundreds of sports
games covered in out-of-focus shots of generic stadium crowds that
fills up 90% of the box space with those drab whites and greens.
What is that about? Who figured out that the correlation
between La-Z-boy recliner jocks and their willingness to dish out
cash was directly dependent on the amount of the color white they
are exposed to? Does it remind them of the toilet seat they refuse
to leave down for their wives, so their malted hops-addled brains
assume that if they see white, the lid must be down; therefore they
deserve a reward? Why do I care? Well, I have a theory. It’s not
nearly as impressive as that one about the velocity of objects in a
vacuum, but I think it’s infinitely more relevant. Here it is: I
believe that the boxes of the best N64 games are decorated almost
entirely in primary colors. So far only Mario Golf has come close to
disproving this, but I mark that one down as an exception. Plus, the
intruding hue was white, so I assumed that Nintendo was aware of the
color white/armchair athlete relation and was trying to garner some
sales with the causal crowd. I haven’t proven this yet, but my
time will come.
As
I stand in the aisle staring at the dwindling selection, I decided
to take a head count. There were roughly 45 games displayed, and of
that, 18 were sports titles. Another 15 were games that make Shaq-Fu
look innovative and balanced. (If you’re struggling with that
reference...Shaq-Fu was really bad. I encourage you to find
it and give it a shot so you know just how good Toshinden actually
was.)
(That
was yet another reference, added to drive home the fact that Shaq-Fu
was almost, but not quite, playable. You see...Toshinden was really,
really bad. Almost evil. Like monkeys.)
Those
of you with an 3rd grade education are already adding and
subtracting, but let me lay it out for you; this left 12 games that
were possibly worth solder holding their guts together. But you know
what? These are some of the best games I have ever played in my
life...and many of them are on sale. I can only hope that we see
more of this in the future, and on other systems.
That’s
when it dawns on me an era has passed. The N64 is really just a
stopgap now...I don’t think even Nintendo expects people to buy
any of the games anymore. And this is sad, because there were a lot
of games that people missed and shouldn’t have. Not as sad as
spending a Friday afternoon letting thoughts like this depress me,
but a close second.
So
with the F-Zero ticket in hand, I take a look at the Playstation
section and discover two things:
1.
The original Fear Effect is only $10
and
2.
Having limited choices in the Nintendo area is infinitely better
than wading through 100 mediocre shovelware titles over in Sony land
With
two games in my hand, I feel I’m ready to go meet my girlfriend
and live through her inevitable purchase of Circle of Friends.
*shudder*. Anyone interested in sending letters of support and
comfort in my time of need can direct them to the mailbag with my
appreciation.
So
Saturday rolls up and I have the afternoon to play the ‘new’
games. Let me just say that Fear Effect looks really cool so far,
but I only tried the first ten minutes, which really isn’t enough
to form an opinion over. Well, in the Morgue anyway. I’m not sure
the ‘Play To At Least the Second Level’ rule is enforced
rigorously elsewhere in this industry. Anyone who bought Zone of the
Enders or I’m Going In based on the reviews knows what I’m
talking about.
I
decided to leave the Fear Effect for a while, mostly because it has
a story behind it. This is a good thing, I swear, it’s just that I
have a habit of getting a new game and never finding time to get
back around to previous games I’ve already invested time in. I
still haven’t beaten Legacy of Kain, Loaded, or Fade
to Black yet, for cryin’ out loud. (For those of you new to
the gaming world, two of those games came out before ’96, which
was practically the dark ages. Cell phones weighed nearly a pound,
and the internet was in like, 256 colors. You kids have it too easy
nowadays. *end unwarranted ‘back in my day’ speech*) So I decide
to shelve the Fear Effect until a more convenient time and get down
with some F-Zero hover racing.
I
have been waiting for this moment for quite some time. I didn’t
buy the game originally because I’m only moderately entertained by
racing titles, so they need to be something special to hold my
interest. The fact that F-Zero X was an update to an older game
(however good that game may have been) wasn’t really the kind of
‘special’ I was looking for.
But
now I had it in my sweaty hands, and I can say with integrity and
conviction that the game was sort of not quite bad.
I
haven’t really worked out the rating system yet here in the
Morgue, so that’s my honest opinion of the game so far. You want
to hear more? Tune in next time when I establish a clear ratings
system and throw F-Zero X, Episode 1: Racer and Wipeout 64 into the
ring and see which one survives to claim the crown.
Posted:
7-3-01
Updated:
7-8-01
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