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Adrian's
Stew: Vol. 1 Ed. 1
Written By: Adrian
V.
I'll waste no
time.
I’m irked. I’m peeved, unsettled and
generally unhappy with just a touch of discontent. What the hell
is going on with Gameboy games? Not the content of the games
themselves, we’re talking about 8-bits here, and 7 of them
usually run around hitting each other in the head, screaming ‘SEGA!’
and then gibbering incoherently for a while. This is absolutely
true, because I took my copy of MIB
apart to figure out how exactly a strip of silicon could emit what
can only be described as a tidal wave of pain when switched
on. Birds fell from the sky, I kid you not.
What I want to know is: Where are my
plastic cases? Was it that difficult to provide me with a
protective cover for an item created with the concept of portability
almost at the top of the design list? Not the very top, since that
spot is usually reserved for ‘How do we make an interesting game
with only two buttons? Someone already made Asteroids.’
but really close.
This isn’t the only alteration we’ve
endured recently. No, first it was the slightly cool but useless
switch to black cartridges. I dug that. Then they started making
them clear, as if the people at Pepsi hadn’t already proven how
popular that idea can be. The clear cases have made two
things very apparent that I was probably better off not knowing:
1) A few of my games have batteries. Not a
bad thing...until you consider that at some point in the future, I
won’t be able to save my progress anymore. This makes me sad.
2) Some of my games only fill 75% of the
available space inside the cartridge.
Let’s focus on this second item, shall
we? At first, I thought this missing space was a very useful
indicator. You see, I owned Metal Gear on the game boy, and
Rampart. I don’t know how familiar you are with these
titles, but put simply, Rampart sucks in a way that only
hydraulic compression can hope to compete with, while Metal
Gear, on the other hand, does not.
So you see, the easy and logical
conclusion here is: More board, less bored. (That was a ‘clever
mnemonic device’ we writers like to use to appear clever and
make sure the reader is entertained...write in and let me know how
it worked!) Or, more coherently, it was obvious that there was
less hardware in Rampart, therefore there was less space on
which to fit the fun. I even drew a graph. Unfortunately my
scanner doesn’t work, and as it turns out, the graph was even
more convincing upside down. That sort of blew my theory,
particularly once the new perspective also proved that Amanda Peet
has discernible talent, and James Van Der Beek would one day be
president, so I’ll ask you to trust me and ignore the figures.
My theory received a shot in the arm by
my acquisition of additional hard evidence. I purchased Boarder
Zone, another hardware deficient cartridge in clear plastic
that made the pathetic Rampart look like the brain
squeezings of every person who has ever worked at Square poured
directly onto silicon. I was very close to publishing this amazing
piece of scientific investigation when my brother gave me Driver
as a Christmas gift. This game made Rampart look like Rampart
again, which was a very good thing because I was beginning to
wonder what would happen to my Rampart cartridge if I
compared it to my Street Fighter II cartridge. Nothing good
could come of that.
Driver
was not only an excellent Gameboy game, it was also able to
compete with most of my N64 library (which contains only games of
considerable excellence, with the exception of Shadows
of the Empire, because LucasArts tricked me) for coveted
game-playing time at home. This was the death-knell for my
proposed theorem, as Driver only used ¾ of the available
space. My Nobel now a distant pipe dream, I began contemplating
the ramifications of such obvious quality contained in such
limited space.
Now, we all know that, with the exception
of Betty Crocker and prescription drug products, if something is
good, getting more of it is always better. So if Driver
could be this good on minimal hardware, then it only makes
sense that full-sized circuit boards containing games that cause
your eyes to bleed as a result of their incalculable
ineptness have obviously been programmed by headless chimps.
Wearing togas.
More on this theory as events warrant.
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