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Farewell
Edition
Written By: Roger
Taylor
I
am a gamer. I have been ever since I was born (my older brother
bought an Atari 2600 shortly before I was conceived), and I will be
until the day I die. I love video games. I love playing them and I
love writing about them. I love telling you guys what is worth your
money and what stinks; I love telling you about the upcoming games
that I am excited about. Unfortunately, life has caught up with me.
And between working my ass off at college, working to pay the bills,
playing guitar in various bands and spending time with my
girlfriend, I just don’t have the time for games anymore. I still
like to sneak in a quick game of Donkey Kong Country now and
then. And you’d better believe that I will be playing the new Zelda
as soon as it comes out. But I am not the hardcore gamer that I once
was and it is a sad, but true, fact that you readers could probably
tell me more about the current gaming scene than I could tell you.
Thus, I am leaving VGF. I had a wonderful time here and I hope all
the staff and readers the best of luck in the future. But before I
go, I’d like to run through my favorite memories of my time here,
both as a reader and a writer:
5.
My First Review
Two
years ago, almost to the day, I wrote my first review here as a
member of the staff of Video Gamers First. Actually, the review (of
Perfect Dark) was my sample that allowed me to get onto the
staff in the first place. It wasn’t a great piece of writing, but
it was an honest review, and that has always been the important
thing.
4.
Create a Wrestler Special
The
Create-a-Wrestler
special for WWF
No Mercy was one of the first things I wrote after joining the
staff and it remains perhaps my most unique and well received
undertaking. After its first posting I was flooded with emails
thanking me for the help and asking about how to make other
wrestlers. These emails continued for months.
3.
Winning that Free Game!
This
is a memory I’m sure is only shared by two or three other people;
about three years ago, before I joined the staff, I won a free game
in a contest held by Video Game Heaven, the precursor to VGF. The
only way to win was to submit an obscene amount of material to VGH’s
amazing, still-unmatched interactive section. I crushed the
competition, won my free game, and decided that I wanted to write
about video games whether there was free stuff at stake or not
(incidentally, there was).
2.
Imitation of "The List" Concept
Soon
after I started writing my "The List" columns, similar
pieces began to crop up. Actually, the "Six
Reasons for GameCube Success ...or Failure" article that I
am thinking of was in the works before the first edition of
"The List" was ever posted…but I can pretend. Imitation
or coincidence, I still got a warm feeling inside when reading
"The
5 Most Surprising Announcements of E3" over at PSGF, a part
of me thinking that I somehow inspired a younger generation of video
game journalists.
1.
When I First Stumbled Across War Department
There
was something magic in the air in 1998 at a little site found at http://www.videogameheaven.com.
The interactive section of that site featured many great ideas,
including various Top Ten Lists, Questions of the Week, and, above
all else stood the War Department. The section pitted console
fanboys against each other in a battle for supremacy and honor. A
simple, but great, idea made better by the fact that the editors
handed out points to whatever console you were defending and tallied
them up week after week. Nintendo 64 defeated the Playstation in the
end, thanks mostly to me, a guy known only as Coolsurferjt, and a
few other loyalists. The PSX side was ruthlessly defended, however,
by a number of very intelligent debaters, namely a guy known to most
as Lurch [Ed: Now working at XGF] (who gained my respect
after years of arguing), and also PSX316Rulz and DANMONEY. The last
edition was posted August 5, 2000 (around the time that I joined the
VGF staff, thus disabling me from arguing anymore), which is
appropriate, as Jonas42 (my longtime online name) was pretty much
synonymous with War Department for most of its existence. The War
Department represented everything that was fresh and original about
VGH in its heyday, and the magic of that time has not been
recaptured by VGF, I’m sorry to say. All we can do now is sit back
and hope that my replacement is a spunky young visionary (like J.
Michael Neal over at PSGF) who has the energy to pull VGF out of
its current funk.
By
the way, I feel I should come clean about this: to anyone who
remembers a ridiculously moronic War Department contributor known as
legend_the@hotmail.com … well…my friend and I conjured him as a
joke. He doesn’t exist. He really was too stupid to be true. [Ed:
You can follow this link
to see lege...errr...Roger in action.]
Wow.
That felt good to get out in the open. I guess that completes the
circle that was my experience here at VGH and VGF. I loved every
minute of it, and I hope everyone I met here keeps in touch. Maybe
someday, if I find the time again, I will return and do what I do
best: write about video games. I am a gamer. Goodnight.
Posted:
10-15-02
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