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Five Story-Driven Games
Written By: Roger
Taylor
I
have always been a sucker for games that center around plot and
story. Perhaps it is because I stopped reading novels regularly when
I first started getting serious about video games, and I needed a
substitute of sorts. Or maybe it is just a coincidence that some of
my favorite games of all time are based on complex tales. In any
case, here are my favorite story-based games of all-time.
5.
Star Control 3 (PC)
The
first game on the list is one that I am sure many of you have never
even heard of. Star Control is a series made by the under-funded
West Coast developer Accolade, makers of the Test Drive and Hardball
series, and now owned by publishing giant Infogrames. Accolade is
notorious for implementing lots of great ideas into their games…and
then coming up short on the final product. The Star Control
series has been the one shining exception. While the gameplay and
graphics are nothing to write home about, interacting with other
species – choosing what to say to them, working out diplomacy, and
trying to pump information out of them – is all extremely
entertaining and well done.
While
many fans were disappointed by the third game in the series for its
failure to reach the heights of perfection that Star Control 2
attained, the fact remains that it was a great game. Star Control 3’s
highest point is that of history and background. Each of the 24
races you encounter have very long and detailed histories, which are
a joy to hear about, most often straight from the mouths of the
aliens themselves (this game features an amazing amount of speech,
considering it was made in 1996). Possibly most gripping is the
tragic history of the Ur-Quan, which are a green, tentacled species
that enslaved the human race for a few dozen years. When the Ur-Quan
first began exploring the stars, millions of years ago, they induced
fear in the hearts of ever species they would encounter. But soon
they met a rock like species called the Taalo, who did not fear the
Ur-Quan, instead befriending them. The Taalo saw the enormous
potential of the Ur-Quan race and began teaching them culture and
trading with the green monsters. But while exploring a seemingly
uninhabited world, the Ur-Quan discovered a race called the Dynarii,
whose mental and psychic abilities were so strong that they were
able to take over the minds of other species, making them unknowing
slaves. The Dynarii’s ultimate goal, of course, was to take over
the galaxy. So with their mindless Ur-Quan assistants, the Dynarii
began enslaving every other race in the galaxy. However, the Taalo’s
rock-like nature gave them a natural immunity to the Dynarii’s
psychic capabilities. Unable to enslave the Taalo, the Dynarii
instead opted to have them wiped out…by their friends the Ur-Quan.
The Ur-Quan, still under the psychic control of the Dynarii,
unknowingly slaughtered the only star faring race they had ever
bonded with. The Taalo were such good friends that they refused to
take up arms against the Ur-Quan. … The story goes on much longer,
and becomes better as it does so. But I don’t want to give too
much away. Keep in mind that the little snippet you just heard is
only a third of the history of one of twenty-four different races.
And that’s to say nothing of the actual plot of the game, which by
the way involves the collapse of hyperspace travel, the search for
artifacts of a great, ancient race and a war with an evil band of
races called the Hegemonic Crux.
4.
Skies of Arcadia (Dreamcast & soon GameCube)
Ever
had the need to explore new worlds? Unfortunately, it’s a bit hard
to do that in the world today, without venturing into space, which
is not something that just anyone can do. But fortunately, we have
Skies of Arcadia, in which you take the role of Vyse, a young Blue
Rogue (which is a group of Robin Hood-like crusaders) and sail
around the skies in a giant airship (a flying boat; think Final
Fantasy III). The experience of discovering new lands and
interacting with the people there is enough to make this game
exciting. But it also has a long, detailed and extremely interesting
story, involving five moon crystals, which were broken off pieces of
each of the five moons orbiting the planet, that had the power to
summon five different Gigas, which were ridiculously powerful
monsters.
Of
course, that all happened thousands of years before the story
begins, and most people don’t take much stock in those types of
legends. So no one takes ant notice when the oppressive Valuan
government begins searching for these crystals. As Vyse, you and a
couple of your friends are the only ones who can stop Valua. The
lively cast of characters includes a womanizing rogue; a mysterious,
but polite, woman from a far off civilization; a bitter, old
fisherman; a beaten down, drunkard of a sailor; and a conniving,
charismatic general. Most of the supporting characters have
interesting stories to tell, and if they don’t they at least have
engaging personalities. Perhaps the best part of Skies of Arcadia is
that despite its often happy-go-lucky feel, it imitates real life in
its occasional darkness. Many of the characters are worn out by
life, which, given the quality of life in some of the areas you’ll
visit, is realistic. It also shows that both well-intentioned rogue
forces, and dominant warlord governments have their share of
problems and internal conflict. The characters may not look
realistic, but they act it.
3.
Shenmue (Dreamcast)
Keep
in mind as I write this that I speak and write Chinese, watch
Japanese Animation, Kung Fu and Japanese professional wrestling, and
eat Chinese food constantly. I love East Asian culture. So Shenmue
was special for me just for the opportunity to be fully immersed in
Yu Suzuki’s version of 1986 Japan. However, Shenmue is a great
game even if you didn’t major in East Asian Studies in college.
The story opens with young Ryo Hazuki arriving home from school only
to discover his martial-arts sensei and father his being accosted by
a mysterious man in a green robe (later revealed to be named Lan Di)
and two guys in matching black suits. Lan Di asks for the
whereabouts of some sort of mirror, but Hazuki-sensei refuses to
tell the man where it is located. Seeing that he would never tell,
Lan Di picks up young Ryo and threatens to kill him if he is not
told where the mirror is. Dreading to see his beloved son hurt,
Hazuki-sensei confesses that the mirror is indeed in his possession,
and buried underneath a tree outside.
The
two suits go out and dig up the mirror, as Lan Di takes care of
Master Hazuki. The two engage in a brief fight, with Lan Di killing
Hazuki in battle. This all happened right in front of Ryo’s eyes.
The rest of the game deals with Ryo’s quest for revenge for his
father’s murder, taking more twists and turns then I care to count
in the meantime. Shenmue is one of the few realistic games I have
ever played. Ryo Hazuki is not just a cookie-cutter hero. He makes
mistakes. He has wants and needs beyond that of the core plot. He is
a person. Not only that, but those around him are also people.
Nazomi is a quiet, nice girl, but not without her share of problems.
Fuku-san always means well, but is also a bit of a screw-up. Ine-san
is a wonderful, generous woman, but a bit stubborn on certain
subjects. These are realistic characters with faults, motives and
everything else that you and I have. I can’t wait for the next
chapter of Shenmue, but this certainly works as a stand-alone game,
with one of the deepest stories ever crafted. No comment on Sega’s
decision to not release it for the DC in the USA, that’s a whole
different editorial on its own
2.
Ogre Battle 64 (N64)
Okay,
who remembers the French Revolution from history class? I’d better
explain it quickly for those of you who didn’t/don’t pay
attention in school. The main cause of the French Revolution, which
last from 1789-1799, was that of social division. The upper class
was made up entirely of clergymen and nobles and took up only a
small percentage of the population. The lower class was composed the
peasants and even middle class members, and most had hardly enough
money to feed their families. Of course the upper class didn’t
want anything to do with the peasants and had no intention of
helping them in their times of need. The broad story in Ogre Battle
mirrors that of late 18-century France. As Magnus Gallant you start
out as a young member of the Imperial Army, and are sent out on
missions to squash the peasant’s rebellion. But in doing so you
begin to see just how horrible the conditions are, and your feelings
begin to change.
On
one hand you have a great respect for the tradition of the current
ruling, but on the other, you can’t stand to see how this peasants
are treated. The wonderful thing about Ogre Battle’s story is that
it deals with deep, personal issues with the backdrop of a major
historical event. So you almost get two interesting stories in one:
one dealing with Magnus’ struggle to find himself, and the other
dealing with the fascinating politics of Revolution (complete with
backstabbing and selfish royalty). The story goes a little overboard
toward the end, and becomes less interesting as it begins to focus
more on the fantasy aspects of the plot and less on the grounded
character work, but it brings it all together in the end very well.
1.
Star Control 2 (PC)
Star
Control 2, arguably the greatest computer game ever made, also
features what is almost definitely the most deep, involving,
complex, humorous, exciting and enthralling story in the history of
video games. It takes place in the near future, after mankind has
taken to the stars and begun to make contact with alien races. You
play a boy who was born on a planet of marooned travelers. You grew
up with the technology of an ancient, mysterious race called the
Precursors, and build a ship using their designs when you are still
a teenager. Though not finished when you first fly it, it is still
more powerful than anything else in the galaxy. You leave the planet
you were born on and head for Earth, only to discover that it is
covered by an impenetrable force field. After flying to an orbiting
space station you learn that the force field was put in place by a
race called the Ur-Quan, who have taken over most of your quadrant
of the galaxy. Humans and their allies have been reduced to slaves,
while former enemies are now nothing more than the petty thugs of
the Ur-Quan. Needless to say your pissed about this, so you take
your ship and begin making contact with the old allies of the
humans, trying to get them in line to lead a revolt against the Ur-Quan.
You are set back considerably though, when you realize that two
races cannot be contacted, that the one race isn’t interested in
fighting, and yet another race has disappeared entirely. This all
happens within the first hour out of 50 or so of gameplay. This is
to say nothing of the interstellar traders, the religious zealots,
the perverted enemy captain, or the beautiful, if violent, story of
the Eternal Doctrine. This game is hard to find, so let me state
this: IF YOU HAVE SEEN THIS GAME ANYWHERE, BUY IT NOW. Any price is
worth it. A paragraph of writing cannot possibly do justice to one
of the greatest stories ever told…and I’m not just talking about
video games when I say that.
Please
don’t send me hate mail for not including any Final Fantasy games.
They are great games, and many of them had great stories (I
seriously considered putting FFVI on the list), but I don’t feel
that any of them quite reached the level of the games listed above.
But other negative comments (and positive ones too!) can be sent to
me at jonas42@vgf.com. Your comments, suggestions and questions will
help me write more enjoyable articles!
Posted:
11-07-01
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