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WrestleMania
or Smackdown!: Which Wrestler Is the Champ?
By:
Joe Rolfe
Gameplay: If there is one spot where WrestleMania does kick ass in, it's
gameplay. Smackdown! isn't a horribly playing game; it's very fun, filled
with speed and tons of action. But some of the collision detection in the
game tends to be a bit off, and the max amount of moves per wrestler is tiny
compared to the mighty list that it's N64 brother has. WM2K paces the matches
much better also; matches never seem to be too fast or slow. Each wrestler
has their own basic and personalized moves at hand, something which Smackdown!
is sadly lacking. While the big names in Smackdown! (such as The Rock, Triple
H, Mankind, Stone Cold, etc.) all have their big time moves, a percentage
of the other grapplers just have regular moves that don't' reflect what they
do on TV. WM2K one ups it here because EVERYONE has personalized moves and
taunts, which gives the game a better overall lookout that you're controlling
your favorite superstar. Smackdown! is no doubt fun, but WM2K tears down
the house with its easy controls and polished engine that has years of experience
behind it.
Winner: WrestleMania2000
Multiplayer: While both games claim home to good multiplayer modes, WrestleMania
2000 is just easier to play. Smackdown! is very fun, but can prove to be
frustrating for newbies to the game who have a hard time dealing with the
cheapness that the collision detection offers. WM2K's speed paces the game
along just right, while Smackdown!'s engine has it so that you can pull of
a few monstrous moves in a matter of seconds, which can be easily done to
someone who has not had much experience with the game. Smackdown! can be
a very fun game when you have a ton of friends around, but it may possibly
frustrate more than one of your buddies if they don't enjoy the style and
speed of the game. A small piece of advice is to give both games a chance
with a few friends, and see which one is better for your tastes.
Winner: WrestleMania2000
Modes: Smackdown! is the dominator here. WrestleMania 2000 has all the usual
modes, but Smackdown! clearly outdoes WM2K with it's brilliant (though somewhat
lacking) season mode, and the Special Referee and I Quit Matches are nice
additions also. WM2K doesn't get boring by all means, but Smackdown! just
has many more things to keep you busy, and the Season mode goes on and on
and on and on....
Winner: Smackdown!
Create-A-Wrestler: Yeah, I know that this should probably be in the "Modes"
section, but the CAW's in wrestling games are becoming very, very important
now and days. To me, I don't think that THQ realized that with Smackdown!.
To put it simply, Smackdown!'s CAW just plain...sucks. The amount of costumes
you can pick for your creation is laughable (especially compared to what
Acclaim's Attitude had), and the personality your character receives from
this mode is about as exciting as a block of wood. Now, the CAW in WrestleMania
2000 is a completely different story. Appearance-wise, WM2K isn't as good
as Attitude's, but not as horrible as Smackdown!'s. But the real meat of
it is the moves editor. Never before have you been able to customize how
your wrestler acts and wrestles in the ring. From submission moves to your
finisher to how your wrestler taunts when they're on the top of the turnbuckle,
WM2K excels here.
Winner: WrestleMania2000
Fun: This is the hardest decision to make. I found both games to be equally
fun in their own rights. WrestleMania 2000 has an awesome Create-A-Wrestler,
and multiplayer was killer, but Smackdown! brings all the excitement and
action of the WWF to your PlayStation with it's blitz of sound, graphics,
and innovative playing modes. Both games deserve a pat on the back for having
some of the best videogame fun you'll find on any platform
Winner: WrestleMania2000 AND Smackdown!
And the overall Winner is... WrestleMania2000!!!
Both games put up one hell of a fight, but WM2K's playability has a slight
edge over Smackdown!'s flash and pizzazz. WrestleMania won basically because
it's more in touch with its "inner wrestler". What do I mean by that? Well,
Smackdown! tried to win us over by having only the biggest moves and strongest
holds in the business as the repertoire for the wrestlers, as opposed to
WM2K going down and dirty to the mat, giving us any move conceivable and
letting us make an actual wrestler; not some punching dummy. But, Smackdown!
is nothing to sneeze at, let it be known. The quick action and insane attention
to detail make it the most vivid representation of the WWF known to man,
and I take my hat off for THQ's ability to do this. It's style and flash
puts WM2K to shame and makes it look like some rookie amateur. But WM2K comes
out on top for the sole reason that it does the sport of wrestling justice.
I'm not coming of as saying it makes it look like some boring high-school
wrestling type of game; rather, it's ability to portray all the big superstars
at the WWF's signature moves and nuances wins me over. I recommend both titles
to the fan of the business, as both are well deserving of your hard earned
money. In the end, the only real winners are the fans, as they are treated
to two games of WWF excellence. Good job, THQ!
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