| Kain
Sucks on GameCube
July
24, 2002
Eidos
Interactive, one of the world's leading publishers and developers of
entertainment software, announces that Blood Omen 2 is scheduled for
release on the Nintendo GameCube this Autumn. Currently being
developed by Crystal Dynamics, creators of the Soul Reaver franchise,
the game's release marks the first time a video game from the Legacy
of Kain series will be available on a Nintendo platform. Blood Omen 2
is a story-driven, combat action game that centers on the fallen
vampire Kain and his quest to reclaim rule over the ancient city of
Nosgoth.
"We are excited to bring video gaming's most infamous villain -
Kain - to the GameCube in Crystal Dynamics' Blood Omen 2," says
Sean Amann, Marketing Director at Eidos Interactive. "With an
emphasis on storyline, puzzle-solving and deadly combat, Blood Omen 2
for GameCube promises to be one of the few dark thrillers available
for the system to date."
Four hundred years have passed since the evil vampire Kain damned the
world in the original Blood Omen, choosing to rule the world in
damnation rather than die for its salvation. Now Kain, who once
controlled the land of Nosgoth with his vampire armies, returns to
find his brethren slain and his dark powers stripped by a mysterious
figure. To reclaim his rule and exact his vengeance, Kain must uncover
the ominous plot that threatens the land he seeks to conquer.
Blood Omen 2, the latest instalment in the Legacy of Kain Series, is a
mission-based action game with a focus on combat and stealth. An
engrossing story drives the player through huge detailed 3D
environments. Kain starts the game with two supernatural abilities:
Mist (which shrouds you from your enemies) and Fury (a manic combat
attack). Additional Dark Gifts such as Charm (mind-control) and
Super-Jump (enables you to access treacherous new areas), must be
acquired from your most dangerous enemies to aid you in your deathly
challenges. Kain also has a multitude of weapons at his disposal, each
with their own gruesome finishing move. After each brutal attack Kain
must draw strength by draining his enemies of their blood.
Blood Omen 2 boasts an advanced artificial intelligence system that
determines how characters in the game react to Kain. The inhabitants
of Nosgoth react to Kain according to how he interacts with them and
also according to how he has behaved up to that point in the game. If
Kain mindlessly attacks people, this will attract unwanted attention,
if he moves stealthily through the shadows the longer it will take for
people to realise he is a vampire.
"Our main goal is to create a great, fun, and absorbing fantasy
game," says Sam Newman, Producer on Blood Omen 2. "It's also
to tell a great story, and to have the player become involved in our
characters and our world. This game has what many games lack: a
complex and believable world, a compelling main character, an amazing
combat system, and a dramatic storyline."
|
|
 |