Partners With Gamespy
has announced that it has reached an agreement with Nintendo whereby
Gamespy will provide middleware tools and services for Nintendo's
to ship in July, this set of middleware and back-end software aims at
providing cheap development of online components in future GameCube
games. Some of the functions it supports include:
Text Chat, Instant Messaging, and Buddy Lists
Competitions and High Score Ladders
Data Storage (for virtual memory card applications)
and Game Statistics Reporting and Analysis
Transfer to and from the Internet
middleware tools will allow Nintendo developers to add critical online
features to their Nintendo GameCube games within a day or two, in most
cases," said Mark Surfas, CEO of GameSpy. "But that's just
the beginning of what GameSpy provides. We operate the servers,
provide the bandwidth, and manage the whole online back-end once the
game ships, saving publishers and developers hundreds of thousands in
potential hardware, connectivity and staffing costs."
GameSpy's technology and back-end services have been powering online
gaming experiences for more than five years, across all major
next-generation console platforms and all major PC operating systems.
"By working with GameSpy, we're able to bring our developers
proven technology, a fully-outsourced back-end solution, and years of
expertise in making the best online experiences for game
players." said Jim Merrick, Network Marketing Director, Nintendo
of America Inc.
Nintendo GameCube developers will be able to purchase GameSpy's
Developer Toolbox for $995, which provides complete SDK source code,
sample applications, and documentation, in early July, to begin
testing code and back-end integration. Pricing for deployment licenses
is based on the specific toolkit suites used by the game developer.