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Pandora Tomorrow Ships on GBA
March
25, 2004
San Francisco, CA - March 24, 2004 -
Ubisoft(tm), one of the world's largest videogame publishers,
announced today that Tom Clancy's Splinter Cell Pandora Tomorrow has
shipped for the PC, the Xbox® video game system from Microsoft, and
Game Boy® Advance system and will be on store shelves nationwide,
March
27. Developed by
Ubisoft's
Shanghai and Annecy studios, Splinter Cell Pandora Tomorrow tells
the conspiracy-ridden story of black-ops agent Sam Fisher as he
explores the shadowy world of international espionage.
With a single-player story as compelling as the original Tom Clancy's
Splinter Cell® and a revolutionary multiplayer component for the Xbox
and PC, Tom Clancy's Splinter Cell Pandora Tomorrow is one of the most
anticipated games of 2004. Follow Sam Fisher through a variety of
incredibly tense moments, as a storyline that seems ripped from the
headlines leads him through lush Indonesian jungles, the realistically
rendered Los Angeles Airport (LAX), the underworld of Jerusalem, and a
high-speed passenger train as it travels through France. No matter how
confident you are in your skills, that white-knuckled tension and tense
fear of being detected never wavers.
On Xbox(tm)
Live or over the Internet
through ubi.com(tm), gamers will experience a revolution in multiplayer
gameplay. Not only is Tom Clancy's Splinter Cell Pandora Tomorrow
the first ever
stealth-action game to feature multiplayer gameplay,
but, for
the first time in gaming, players can play from a
third-person perspective against others playing in first person. In
third-person perspective, play as a SHADOWNET spy achieving Third
Echelon's objectives as you infiltrate hostile ground. From a
first-person point of view, play as an ARGUS mercenary, tracking and
eliminating the intruding SHADOWNET spies. But watch out! You never know
when a spy might quietly drop down behind you, grab you in a hold, and
whisper into your ear! This innovation in
perspectives combined with some of the best thought-out maps ever
designed create an incredible tension entirely new to multiplayer
gaming.
"Once again, gamers will credit the Splinter Cell franchise with
changing the face of gaming," says Tony Kee, Ubisoft's Vice President of
Marketing. "Once hard-core game fans taste the intense spy vs. mercenary
'hunt-or-be-hunted' gameplay in Pandora Tomorrow, plain old deathmatches
will be like watching a late-night talk show - something you do to fall
asleep, not the thing you crave most when you need a hit of
pulse-pounding gameplay!"
Reported
By:
Jared Black
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