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Pandora Tomorrow Ships on GBA
March 25, 2004

San Francisco, CA - March 24, 2004 - Ubisoft(tm), one of the world's largest videogame publishers, announced today that Tom Clancy's Splinter Cell Pandora Tomorrow has shipped for the PC, the Xbox® video game system from Microsoft, and Game Boy® Advance system and will be on store shelves nationwide, March 27. Developed by Ubisoft's Shanghai and Annecy studios, Splinter Cell Pandora Tomorrow tells the conspiracy-ridden story of black-ops agent Sam Fisher as he explores the shadowy world of international espionage.

With a single-player story as compelling as the original Tom Clancy's Splinter Cell® and a revolutionary multiplayer component for the Xbox and PC, Tom Clancy's Splinter Cell Pandora Tomorrow is one of the most anticipated games of 2004. Follow Sam Fisher through a variety of incredibly tense moments, as a storyline that seems ripped from the headlines leads him through lush Indonesian jungles, the realistically rendered Los Angeles Airport (LAX), the underworld of Jerusalem, and a high-speed passenger train as it travels through France. No matter how confident you are in your skills, that white-knuckled tension and tense fear of being detected never wavers.

On Xbox(tm) Live or over the Internet through ubi.com(tm), gamers will experience a revolution in multiplayer gameplay. Not only is Tom Clancy's Splinter Cell Pandora Tomorrow the first ever stealth-action game to feature multiplayer gameplay, but, for the first time in gaming, players can play from a third-person perspective against others playing in first person. In third-person perspective, play as a SHADOWNET spy achieving Third Echelon's objectives as you infiltrate hostile ground. From a first-person point of view, play as an ARGUS mercenary, tracking and eliminating the intruding SHADOWNET spies. But watch out! You never know when a spy might quietly drop down behind you, grab you in a hold, and whisper into your ear! This innovation in perspectives combined with some of the best thought-out maps ever designed create an incredible tension entirely new to multiplayer gaming.

"Once again, gamers will credit the Splinter Cell franchise with changing the face of gaming," says Tony Kee, Ubisoft's Vice President of Marketing. "Once hard-core game fans taste the intense spy vs. mercenary 'hunt-or-be-hunted' gameplay in Pandora Tomorrow, plain old deathmatches will be like watching a late-night talk show - something you do to fall asleep, not the thing you crave most when you need a hit of pulse-pounding gameplay!"

Reported By: Jared Black
 

 



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