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By: Marty Weisenburger |
| Developer: |
H2O |
| Publisher: |
THQ |
| Genre: |
RPG |
| Est.
Release Date: |
October
2000 |
| Posted: |
4-27-00 |
If there's one area that the N64 has been lacking in since it's
incarnation, it's the role playing genre. Although the machine has had a few
adventure-ish
titles with RPG elements (Such as Zelda and Goemon), owners of Nintendo's machine haven't
had anything besides the average-at-best Quest 64 to satisfy their urge for epic quests in
a traditional RPG style. That said, N64 role players finally have something worth getting
excited about - a true, next generation role playing game that should satisfy fans of the
genre - THQ's Aidyn Chronicles: The First Mage.
The storyline revolves around a 17-year
old boy named Alaron. Orphaned as an infant, Alaron was adopted by the king and raises him
to be a squire. Alaron is in the wilderness, where he is attacked, robbed and left to die.
Fortunately, a wise old woman finds him and nurses him back to full health. Soon after, he
is poisoned be goblins, and the resulting illness is beyond the reach of human healing.
Desperate, Alaron seeks a race called the Mirari, known for their healing skills. The
storyline goes deeper into other mysteries, and will unravel as the game plays out.
Although the game takes place from a third person perspective, make no mistake - Aidyn
Chronicles will be a traditional, "real" RPG is every sense of term. As opposed
to being used for Mario style running and jumping, the 3D world will instead be used for a
more Zelda-esque sense of exploration. Ditching the "cartoony" look of Quest 64,
the characters are looking to be much more mature, which should make the game feel less
like a fairy tale and more like a truly epic quest. Besides Alaron, playable characters
include Brenna (A close companion to Alaron, also orphaned when she was young), Abrecan (A
knight skilled with weapons), Rheda (a young sorceress who seeks to cure her friend, who
was cursed by a necromancer), Godric (a castle alchemist), Becan (A knight who saved the
king in battle, but now lives in peace, resenting al forms of war), and Donovan (A
confident, sometimes arrogant fighter) .
As you might have guessed, the game uses the standard knights, swords and castles. This
isn't nessecarily a bad thing, however, as it fits in well with the storyline and
characters. The combat system is looking less akin to most RPGs and more like that in
SquareSoft's Parasite Eve or THQ's previous N64 effort, Quest 64. Players enter a battle,
and are give a specific area that they can move around in, as well as attack or cast
spells.
Supporting the 4mb expansion pack, Adyin Chronicles looks good to hit the N64 this
summer on a 256mb cart. Although N64 role players were disappointed with Quest 64, H20
seems hell-bent on delivering an RPG that *will* satisfy hordes of skeptical role players.
Given that the game has no competition, it shouldn't be too hard to appeal to fans of the
genre on the N64. We'll be keeping an eye on this one.
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