By: Chris Lee
when the original Earthworm Jim was released on the SNES it was one
of the few non-mascot platform titles on the market, not to mention the fact
that it was actually a pretty great game. By that time most of us were used to
only company-released flagship titles as being good platformers, but Earthworm
Jim was one that was able to break the mold because it wasn't flagship. What
made the game a standout was it's animations, personality, and
originality. Jim himself also helped to make the game a success. He was
slightly irreverent, very quirky and always funny. Jim was so cool in fact
that he spawned a couple of sequels and special editions, a
short lived cartoon show and action figures.
One of the
things that made Jim such a curious little character was his origins, and here
it is according to Shiny....."An ordinary average earthworm named Jim
goes about his normal daily life, cruising around avoiding crows and doing
other general worm-like things. Jim is suddenly struck by a very large ultra-
high- tech- indestructible- super- space- cyber- suit. Through sheer luck, Jim
rests safely in the neck ring of the suit. Suddenly, the ultra-high-tech space
particles of the suit begin interacting with Jim's soft wormy flesh. A radical
light-speed evolution takes place. Jim soon realizes he is in control of the
suit, and we witness the birth of... EARTHWORM JIM!".
of the game was what was amazing. I mean one level you'll be cow launching
(yes that's right, literally launching our bovine friends) and the next you'll
be bungee jumping using Jims......head. That ones tough to explain. And EJ
isn't just a platformer, it's also a shooter. Jim has several utilities at his
disposal thanks to his newfound suit. He's got a really cool pistol that has a
couple of modes, a semi-automatic burst type mode and eventually a cannon,
needless to say it comes in handy for blasting Professor Monkey for a Head and
Major Mucus. He's also got the ability to manipulate things with his head
which is really his body cause ya know, he's a worm and all. It's the variety
in the levels that really make it a great game ranging from protecting a
puppy to racing on rockets to Jim losing his suit and having to fend for
himself. Not to mention that the game has a nice amount of ditzy one-liners
and speech samples that add to it's personality.
any of you who loved the original or never got to play it, you're in luck,
Shiny is re-releasing the SNES version of the game plus many bonus levels as
Earthworm Jim for the Gameboy Advance. This is great for nostalgia purposes, but also because in my opinion Jim's animations and gameplay can still stand
up to most of the stuff released as "next-generation" these days.
And that's one of the great things about the GBA, it's going to prove that old
school still rules. Aside from that you can look for Earthworm Jim as a launch
title come June 11th.