It’s official.
Square has returned to Nintendo! And they’re bringing one of the PSX
Final Fantasies to the Game Boy Advance!

…Not really.
Despite what was
rumored months before E3, Final Fantasy Tactics Advance is not
a slightly updated version of its PSX predecessor. FFTA is a whole
new game on its own.
The story, from
what we know now, seems pretty simple. Marche, the main character
living in the town of St. Ivalice, returns home after a snowball fight
(which serves as an introduction to the battle system.) Upon arriving
at home, Marche’s friends, Mewt and Ritz, come by his house to show a
mysterious book that they found. They can’t read the cryptic writing,
so they leave and allow Marche to fall asleep. But when our hero
wakes up, he’s not in Kana…I mean, St. Ivalice, anymore. Instead, he
is in a strange new world. A Moogle first guides Marche, but he is
later introduced to a gang of various characters who will help him.
Marche’s mission is, along with his new crew, to understand this new
world and to ultimately get back home. Of course, being a Square
game, the plot is bound to develop into something great. We DO know
that it has something to do with crystals…
Like in Final
Fantasy Tactics, FFTA uses the job system. Marche’s gang can be
given a variety of jobs, over 30 in all. Each job has different stats
and abilities. For example, the ninja is fast, but he has low defense
and HP. Grunts are strong, but they can’t cast magic like a mage
can. Jobs can be switched, but you don’t start the game with all of
them. New jobs become available as your experience increases, and
with over 30 available, I would love to see what occupations exist in
the higher levels.
Battles are also
like that of FFT. They take place on a 3D, isometric viewpoint, and
the field is composed of different squares. The system is turned
based with HP and MP, but more strategy is built into it. On a turn,
you move a character through the squares to use items and eventually
to attack. The strength of the attack depends on a number of things.
It’s necessary to pay attention to the direction that your character
will attack from, the distance from the enemy, and even the terrain
that you are on.
A new
interesting feature is the Law system. A judge will reside over every
battle, and he’ll tell you the rules of the fight. Such rules may be
something like no magic attacks or no items. For this reason, its
necessary to always have a well rounded team; you never know what
tricks a judge will pull out of his sleeve. You can break these laws,
but a criminal will go to jail after battle, and you’ll have to give
up some cash to get them out. Tricky tricky.

The game’s
graphics look amazing. They bring back memories of Square’s old RPGs
on the SNES. The characters are colorful, the action is smooth, and
everything looks pretty detailed. And the magic! Of course FFTA has
a magic system, and it looks great. Lightning comes down and crashes
into one-eyed baddies. Meteors fall from the sky. To make everything
better, there are summons too. With what Golden Sun showed us
a few years ago, I can’t wait to see what Square will do with today’s
improved technology. Oh, and the game contains a graphics setting so
that you can adjust contrast and brightness depending on whether
you’re playing the GBA, GBA SP, or the GB player. It’s about time for
that option!
Being that it IS
a Final Fantasy, FFTA will contain shops, a variety of items and
weapons, and side quests. The shops contain the usual goodies…at a
price. Weapons and items can significantly alter stats at the cost of
taking from others, but watch out! Some items may be ruled “illegal”
by a judge in battle! The side quest system sounds pretty unique.
Marche can send some of his team members on smaller quests during the
main journey. Of course, they can’t be a part of the battles at home,
but it seems to open the potential for two things to be going on at
once.
Final Fantasy
Tactics Advance
looks like a very promising game. With hours of gameplay, I’m sure
the newly formed Square Enix will make a handheld masterpiece. And
besides, it’s SQUARE back on a Nintendo system? What RPG fan wouldn’t
want that?
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