When I sat down to
play Mega Man Battle Network, I was refreshed by an innovative, purely
fun Action-RPG. When I did the same for its sequel, Battle Network 2,
I was a little miffed by a lack of innovation. The battle system was
still the great, interesting system that had been so innovative in the
first, but it hadn't changed enough for the second. And when I heard a
third was on the way, I've got to say I was highly doubtful of another
fresh, new title like the first was, and feared that Battle Network
would so quickly fall into the repetitive quagmire such other series
as Mega Man and Mega Man X had. But I was quickly relieved to find out
one major thing had changed; Mega Man Battle Network 3 would
not be one game, but two.
Of course, this
only made me think that Capcom was simply trying, if a little late, to
cash in on the success of the famous multi-color franchise Pokémon,
like others had. But its really not like that. For starters, Blue
Version and White Version are not counterparts. White Version is the
translated version of Rockman EXE 3, which came out Japan some time
ago. Blue Version, however, will be the American version of Rockman
EXE 3 Black, which actually came out after Rockman EXE 3.
Black/Blue is a special edition kind of game, with specialized chips
and enemies and other extras that fans will go for. There are,
supposedly, however, enough differences between the two that it will
be appealing to buy both. Meh.
worries for this franchise continue. The screenshots look like a lot
of the same, save for the interesting Navi Customizer. It is know that
we will be able to customize our Navi's, but exactly what that means
is still questionable. This one looks like it will be a fairly solid
title, however. If you weren't bugged by MMBN2's lack of innovation,
chances are best you'll buy one, if not both, of these games. However,
a clear stagnation in terms of gameplay and graphics is evident from
what I have seen and played from the Japanese version. Look for this
one, if you want to, in late June.