 |
|
Preview
By: Siou
Choy
|
| Developer: |
Namco |
| Publisher: |
Namco |
| Genre: |
Driving/Action |
| Est.
Release: |
2-20-02 |
| Posted: |
1-29-02 |
The
mega-popularity of Sega’s Crazy Taxi has spawned several
clones of late, running the gamut from the cheesy 70’s style
truckin’ epic 18 Wheeler to Simpsons Road Rage to
its own, barely modified and somewhat pointless (if somewhat more
politically correct) sequel. Today’s contender for the crazy-drivin’
crown: house favorites Namco, tossing their hat into the ring with
Point of View’s Smashing Drive. To cop from the P.R. a bit,
this time around you won’t be driving just any old cab; you’ll
be driving the "cab of the future" (ahem). Your cab
of the future (snort) can be upgraded by collecting assorted
power-ups found throughout the city. These come in a variety of
forms: speed-boosts, battering rams, glider wings, buzz-saws, and
sonic blast horns are only a few.

Much like its
parent Crazy Taxi, the goal of Smashing Drive is to
get from Point A to Point B before time runs out. If you’re able
to complete the stage with a high enough score, you get rewarded
with bonus levels. Naturally, this isn’t always an easy task with
such workaday obstacles as the appropriately stupid pedestrians,
kamikaze traffic, and all the expected sights of a typical
metropolitan area drive. Much like the real world, it takes a bit of
creativity to get where you want on time (though the use of such
tricks as using a hook and ladder a la Tony Hawk to find hidden
shortcuts through buildings is stretching things just a bit).
Gamers will be
able to choose what shift they’d like to take their cabs out in:
Early Bird, Rush Hour, Night Owl, Dusk and best of all,
"Weird" (like driving on roads full of dazed and clueless
cel phone hugging, overly aggressive, SUV driving yuppies isn’t
weird). Each shift, of course, will have it’s own unique setting.
There are three modes of play in Smashing Drive: Arcade,
Head-to-Head, and Survival, all fairly self explanatory. If you can’t
figure out what Arcade mode means, you shouldn’t be reading this
article. Grab a friend and the two of you can play against each
other in Head-to-Head mode, with your choice of vertical,
horizontal, or diagonal split screens. Survival mode gives you the
virtual opportunity to see how long you can survive the mean streets
(or to use its real-life equivalent, how many trips you can take
on a road filled with the aforementioned yuppies without getting
into an accident or getting pulled over by the 10,000,000 bored and
sneaky traffic cops polluting the highways and byways of this proud
land, whichever comes first). Hmmm…virtual "crazy"
driving, or driving in the real world…which one is more of a
challenge, I ask you?

Smashing Drive
has been improved graphically for the GameCube, running at about 60
frames per second with cleaner textures than it’s arcade’s
counterpart. Of course, that may not be a major selling point, given
that with the relentlessly fast pace of the game, most gamers might
not get the time to admire their surroundings (damn, another
true-road parallel!).
GameCube owners
can look for Smashing Drive to appear on retailers’ shelves in the
coming months.
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Media: