| Sonic
the Hedgehog Advance |
|
Preview
By: Chris Lee
|
| Developer: |
Dimps |
| Publisher: |
Sega |
| Genre: |
Platformer |
| Est.
Release: |
November
2001 |
| Posted: |
8-1-01 |
Well, what can you say? Sega
making the transition to a software only company was a pretty huge step to say
the least. I'm still getting used to that but THEN, of all things they start
making games for NINTENDO! Not only that but this is the 10th
anniversary/birthday of Sonic himself. All I can say is wow. Good times
people, good times. So here we are with Sega's first title for a Nintendo
system, Sonic the Hedgehog Advance for, of course, Game Boy Advance.

The first thing I thought
when I heard the title and saw some screens is that it would just be a
reworked version of the very first Sonic game on the Genesis, with maybe a few
added bonuses. But like they say, what's in a name? Upon further inspection I
noticed that many of the mechanics of the later Sonic titles were in the game,
such as those pinball.....thingies that pop you in the air , running around
spiral walls, insane loop-the-loops and other as yet unnamed features. However,
the most significant feature of all is being able to play as four separate
characters. There's of course Sonic, Knuckles, Tails, and from the recent Sonic
Adventure 2 Amy. As most veteran Sonic players know, each character has
his/her own talents and abilities that you have to master in order to progress
through the game. Unlike some other titles, the variations with all of the
characters is slanted more towards being fun than gimmicky. Mainly because the
additional characters have real personality, it adds a lot of variety to the
game.
Fortunately for all of us GBA
owners, we have a system that is showing more pop and power than even the SNES
or Genesis (and most assuredly more than the 32x. Ugh.). So this Sonic title
should be up for consideration as potentially the best of the 2-D series. The
colors are lush and beautiful, the animations are top notch and luckily the
music has a real Sonic Adventure style to it. It has a lot of
attitude so you can jam with. They've also added a few multi-player modes
of enjoyment. Chaos Emerald Hunt and various Battle modes will surely propel
this title higher than previous efforts.

The great thing about this is
that you're not getting some rehashed port, you're getting a whole new
adventure. In my own opinion, Sonic in 2-D is far superior to any of the 3-D
efforts simply because the second dimension is where Sonic belongs. I played
and loved every Sonic title ever released and I can honestly say I had more
fun with the side scrolling versions than any of the free roaming ones. I'm a
huge Sonic fan and I can't wait for this game, with all we've come to expect
from Sonic Team and more, this one is one to watch out for.
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