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Review
By: Siou Choy
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| Developer: |
Konami |
| Publisher: |
Konami |
| #
of Players: |
1-2 |
| Genre: |
Sports |
| ESRB: |
Everyone |
| Date
Posted: |
4-3-02 |
Those of you who
are still jonesing over the Olympics can relax: Konami’s got your
fix. Still P.O.ed about the Eastern Bloc countries showing some
unexpected solidarity in pairs figure skating? Missing out on your
daily dose of close up vomiting athlete action since the end of the
biathlon? Amazed at how much time NBC spent on unimpressive cheese
like ice dancing and Bob Costas’ unfunny fireside chats? Well,
here’s your chance to relive it again (and maybe do it right, this
time!) with ESPN International Winter Sports 2002 for the
Gameboy Advance. Aside from having one of the longest game titles in
history, Winter Sports 2002 lets the gamer have a go at a few
of the more popular Olympic events. The events consist of Ski
Jumping K=90, Ski Jumping K=120, Downhill Alpine Skiing, Freestyle
Skiing Moguls, Short Track 500, Figure Skating, Snowboarding G
Slalom, Snowboarding Half-pipe, Biathlon, and Luge. First off don’t
let what appears to be a large number of events fool you. In true
Atari style, a number of the "different" events are
actually slight variations on each other (i.e. the pairs of ski
jumping and snowboarding events), the effect of which leaves the
gamer feeling somewhat cheated. Instead of so much duplication, I
would have preferred extra and distinct events like curling or
hockey – and I get the impression I’m hardly alone in this.

There isn’t as
much control over the events as you might expect. The game decides
the moves you perform in certain events based on how well you’re
doing at the moment. So in other words, if you’re not moving very
well in the moguls, you’ll end up performing a lot of Daffys
instead of Helicopters and Back Scratchers. This sort of
computer-managed gameplay hearkens back to the earliest days of
gaming, and comes off hopelessly dated in these days of
sophisticated fighting and sports games, where complex series of
maneuvers on the part of the player determine which of a range of
moves (and levels of force) the onscreen character will perform. If
anything, this sort of managed "gameplay" comes off as
unnecessarily fascistic (perhaps a sign of the times, all things
considered).
Some of the
events, such as Figure Skating, move at too fast a pace for you to
pay any attention whatsoever to how your character is actually
performing. Instead, you find yourself frantically racing to match
the buttons and directions when it reaches the step zone, ostensibly
similar to Dance Dance Revolution, but actually much closer
to a hyperactive version of Space Channel 5. Others, like the
Biathlon, are confusingly configured and inadequately explained in
the manual. It’s more than a little irritating to have mastered
the skiing in one event, only to be faced with a completely
different (and in the case of the Biathlon, totally illogical)
gameplay paradigm in the next.
Those who are
used to performing snowboarding and skateboarding tricks, whether in
reality or in such games as Street Skater, Tony Hawk, or Jet
Grind Radio, should find themselves rather surprised to discover
that the Half-pipe Snowboarding event doesn’t allow you to choose
what trick you’re going to perform. Instead, you have to hit the A
button as a mark moves up and down the colored "Trick
Line", ala Brunswick Pro Bowling. The closer you press
the button to the end of the line, the more complicated the trick
that results. Once the trick is selected, you have to quickly press
the control pad and the A and B buttons that match the command on
screen to perform the trick.
Interestingly
enough, there are few button mashing events in Winter Sports 2002,
given that it’s put out by the company responsible for the Track
and Field series. The only event requiring any button mashing is
the Short Track Speed Skating. While the instruction manual claims
that in the Luge you have to repeatedly press the A button to gain
speed, I found out that just holding down on it achieves the same
purpose to better effect.
Another
corner-cutting aspect of the game is that you can only choose the country
you want to represent, but no specific athlete for each
event. The color scheme doesn’t always match the country, and
there are relatively few countries to choose from (think the Allied
countries from WWII, and you’ve pretty much covered it, and then
some). An international olympics, this is not.
There are only a
few modes of play in Winter Sports 2002: Trail Mode,
Championship Mode, and "Excite Mode". Trail Mode allows
the novice to hone their skills in their event of choice; while
Championship Mode lets you compete in all ten events, one after the
other. The "Excite Mode" is an overly bombastic retitling
of a standard, if Link Cable dependent 2 player mode.
Overall, the
game flutters in some hitherto unforeseen nether land betwixt
amusing gameplay and wholly inadequate design. Some events, with a
little practice, turn out to be great fun; others are so poorly set
up it’s positively mind-boggling. And the presence of so many
duplicate events, while absenting newly popular Winter Olympic
events like curling, is an unequivocally unforgivable oversight on
the part of Konami, and one that cannot be stressed forcibly enough.
Highs:
- Some of the
events (figure skating, downhill, moguls) are a lot of fun and
can become addictive
- Cute and
quirky graphics
Lows:
- Too many
duplicate events
- Too many
potentially fun events (i.e. curling) passed over in favor of
said duplicated events
- High learning
curve on some games (i.e. biathlon)
- Lack of
consistency in control setup (i.e. biathlon vs. moguls vs.
downhill, etc.)
Final Verdict:
ESPN
International Winter Sports 2002,
despite its many shortcomings, remains a nice collection of Winter
Olympic events in one small package. Variety and consistency of
function is noticeably (and frustratingly) absent, but most gamers
should find themselves endeared to one or two events, at a minimum.
To put it in plain language, it could’a been a damn sight better,
but there’s been a helluva lot worse.
Overall Score:
7.0
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