| Goldeneye
007 |
| Review
By: Jared Black |
| Developer: |
Rare |
| Publisher: |
Nintendo |
| #
of Players: |
1-4 |
| Genre: |
First
Person Shooter |
| ESRB: |
Teen |
When the Nintendo 64 was released, Nintendo promised
us groundbreaking titles that far exceeded any found on a 32-bit system.
Well, Nintendo and Rare have largely delivered on this promise, while the
third parties haven't been living up to their end of the bargain. Just like
with Blast Corps, Rare has developed another outstanding game in Goldeneye
007.

The game is based on the movie of the same name, and of course stars James
Bond (just in case someone didn't know :). Initially, there are 18 different
levels that you have to work your way through, and they're tied together
by a typically cheesy Bond plot. As you work your way through the game, two
more levels will become available, bringing it up to a total of 20. This
game is one of the many first person shooters coming to the Nintendo 64 (since
the N64 can handle large 3D environments with ease), and it will probably
be the best (at least until Quake 64 comes out next year).
The graphics in this game are amazing! Every object in
is made up of rock solid polygons. Fog is almost non-existent in this game,
except on the levels set in Siberia, but then it's used to add to the atmosphere,
not hide pop-up. The enemies look amazingly realistic, and polygon-clipping
just cannot be found. Also, the level of detail is amazing. Great attention
was paid to detail, and it shows in the nice looking computers and other
fine touches. You can even shoot the hat off a soldier! The only problem
that I had with the graphics was the "wall" which was found on a couple of
levels. Trying to go into the woods, only to find out that it's just a big
blob of color, is somewhat disappointing. All Rare would've had to do to
fix this is to put a fence (or something similar) just far enough from the
woods so that the player can never run right up onto the texture blob, and
it would still look like real woods. However, this is only a very small
complaint. Right now, these are the best graphics to be found on ANY system.
The music and sound effects are absolutely stunning. Oddly enough sounding
amazing, the music consists mostly of remixed Bond themes. The sound effects
are equally impressive. Guns sound realistic, and definitely one of the coolest
sounding levels of all time is the Cuban Jungle level. A stellar job by Rare
in this department, and another blow to all of those who think that the N64
can't handle quality sound.
Gameplay is where this game impresses the most. The enemies react realistically
depending on where you shoot them. A well placed shot can easily mean the
difference between victory and defeat. The controls are absolutely perfect,
and the analog control gives Goldeneye 007 superb handling. There are four
controller setups as well, so anyone should be able to find one that they're
comfortable with. Levels are large and varied, and there are three different
difficulty settings as well. The use of the Rumble Pak in this game is also
superb, and feeling the recoil of the gun just adds a whole new level of
realism to this magnificent game.
Overall, this game is a must buy for any N64 fan. Even
if you don't like first person shooters (and I didn't before I bought this
game), this will be the one that changes your opinion about the "Doom" genre.
Certainly a magnificent feat by Rare, and definitely the best console first
person game of all time.
Overall: 9.7
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