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Review
By: Roger
Taylor
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| Developer: |
Acclaim
Salt Lake |
| Publisher: |
Acclaim |
| #
of Players: |
1-4 |
| Genre: |
Sports |
| ESRB: |
Teen |
| Online: |
No |
| Accessories: |
Memory
Card |
| Date
Posted: |
7-30-02 |
Question for the
developers of this game: No one liked the slow, jilted, repetitive
style of your previous wrestling games; so why are you feeding us
the same tripe here?

Okay, so Legends
of Wrestling for GameCube is not all bad. In fact, it shows a
great deal of potential. But the fact that this game feels anything
like the crappy WWF and ECW games that Acclaim has made over the
past few years is completely inexcusable. AKI laid out the
groundwork for what a wrestling game should play like with their
excellent series of games for the N64, culminating with WWF No
Mercy, still the best grappler available as of 7/22/02. But no
one seems to have noticed the rave reviews, phenomenal sales and
praise from the wrestling industry that the game received. And so we
are left with a string of mediocre titles from THQ, and this one
from Acclaim.
The concept of Legends
of Wrestling is very simple: take all the biggest names of
wrestling from the past 30 years and put them into one game, which
centers around old-school ring work rather than
"Attitude-era" gimmickry. The roster is fairly impressive
indeed, particularly for fans of the mid-80’s WWF, as it includes
Hulk Hogan, Jerry Lawler, the Road Warriors, Bret Hart, Ted DiBiase,
Terry Funk, the Iron Sheik, Ricky Steamboat, Tito Santana (the
legend lives!) and many more. There are a number of problems with
the roster, the most prominent being the shunning of such huge names
as Randy Savage, Ric Flair, Owen Hart and Andre the Giant. There are
also a few odd things about whom they did include. Since when
was Koko B. Ware a legend? And I have no problems with the Von Erich
family, but I can’t imagine that more than 5% of the people who
buy this game even know who they are. And why are Sabu and Rob Van
Dam included? They may one day go down as legends, but they don’t
fit with the style of the other wrestlers. But for the most part,
the roster works, and it’s enough to make an old-school fan giddy
with excitement at seeing their favorite stars of days past.
The gameplay is
full of pretty good ideas, but it seems like the developers either
ran out of time, or just don't care. The mix of simple moves done by
a button/direction combo (think Wrestlemania X8 for GameCube)
and a more complex grappling system like the N64 grapplers works
okay…unfortunately there are so few moves to choose from that one
ends up repeating moves about fifteen times in each match. The way
finishing maneuvers are implemented is fairly well done –
basically you work your way up to a finisher by whooping ass, and
can store up to three finishers if you don’t use them early in the
match – unfortunately, unlike in real wrestling, a finishing move
doesn’t necessarily end the match. This is a shame. There’s
nothing more frustrating then, when using Bret Hart, finally
slapping on a Sharpshooter…only to see him relinquish the hold for
no readily apparent reason, before the opponent submits. There were
a few good ideas involving tag team matches, like the ability to
call in your partner, and having the ref keep illegal wrestlers out
of the ring, but the gameplay on the whole is still slow moving and
sluggish. The controls are tolerable, but more complex than they
need to be and somewhat slow to respond.

To be nice, the
graphics fit the game's style. In other words, they aren’t up to
par with the other stuff on the market. The graphics feature
exaggerated character models, which I thought excusable; given the
over-the-top nature of the wrestlers they mimic. The arenas and fans
that fill them look as good as they do in any wrestling game: just
south of average. The sound department of Legends of Wrestling is
pretty poor also. Sound effects are generic, the music is kept at a
minimum, and commentary is nowhere to be found.
Unlike most of
today’s wrestling games, gimmick matches are kept at a minimum in Legends
of Wrestling. While this may fit the old-time feel of the game,
it also means the title loses a lot of replay value. True, there are
the ubiquitous "Path to the Belt" and
"Create-a-Superstar" modes, but that has become standard
fare, and none of the modes in Legends of Wrestling stand out
as unique.
Highs:
- Solid roster
of legends
- Captures the
feel of early-80s wrestling
Lows:
- Slower than dirt
gameplay
- Poor graphics and
sound
- Lack of quality modes
Final Verdict:
If names like
Jimmy Snuka and the Sheik fill your head with pleasant memories,
Legends of Wrestling is worth a rental, mostly for nostalgic
purposes. Otherwise, avoid this sub-par title as best you can. No
Mercy for N64 must be pretty cheap right now.
Overall Score:
4.2
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