wouldn't be the same without him, and Nintendo wouldn't be Nintendo
without him. He is the man who was able to revive the video
game industry and who was able to transform 2-D platform games into
3-D platform games. If you were around during the old school
era of video games you would probably know that ever since the NES
he has been Nintendo's most recognizable and most loved mascot of
all. Aside from being just Nintendo's mascot he is also a mascot for
the entire video game industry. Of course I am talking about
Nintendo's old and legendary Italian plumber named Mario. Now
after his six-year hiatus, he is back and better than ever in his
new title named Super Mario Sunshine.
August 26, 2002 was a huge day for me for it was the very day that I
went back to school for my last year, but it was also the day that I
would be playing one of my favorite franchises ever on my beloved
GameCube. I was a bit skeptical at first
for I wasn't sure whether or not Super Mario Sunshine would make me
feel the same way I did when I played Mario 64. At first I
thought that Super Mario Sunshine would simply be a lesser-version
of Super Mario 64, thankfully that wasn't the case. Super
Mario Sunshine is a true sequel to Super Mario 64, and that's saying
a lot since I loved Super Mario 64.
The story of Mario is basically the same as Super Mario World for
you go to this island for a little R & R and something goes
wrong. Mario is immediately thrown into custody and has to go
to court. The judge sentences Mario to clean up the entire
island, and thus that begins your quest to clean up the island in
order to have some fun with Peach and the crew. Yeah, the
story isn't that original, but has any other Mario game ever really
had some amazing story? The answer is no, and they have all
been really good games regardless.
Super Mario Sunshine isn't just a sequel to what was an amazing
game; it is a game that improved upon its predecessor.
Thankfully that old and magic Mario game play still exists in
Sunshine, but it seems refined and reworked so that it gives you a
new and fresh experience when compared to other games in the same
genre. Mario has also retained his old and traditional moves
such as the Butt-Stomp, the Triple-Jump, his body slam technique,
and his somersault! In Sunshine you get to use Yoshi again,
with the addition of a new companion-FLUDD. I originally
thought that FLUDD was stupid, that it was just a gimmick and that
it would remind me too much of Luigi's Mansion-a game that I loved
but was sadly too short. FLUDD is very fun to use adds a new
sense of difficulty to the game, and that makes it seem so much
better than I originally thought possible. The difficulty that
FLUDD adds to the game is something most gamers would ignore.
All the nozzles except the squirt nozzle really only open up
secrets and allow you to explore more of the island if anything.
Overall, you will be using the squirt nozzle the most, but the other
nozzles except the rocket nozzle seem unnecessary and seem as if
they are just there. It seems as though Nintendo didn't fully
utilize the hover nozzle and the turbo nozzle as much as they
should've. Also, FLUDD doesn't store all of his different
functions automatically once you get them-you must find them each
time to use them, and for that reason I have mixed emotions. I
like the fact that it adds more difficulty to the game in the sense
that you have to get the new FLUDD part every time you want to
switch FLUDD's function, but it also sort of pisses me off. I
don't feel like going back each and every time to get FLUDD's new
piece, I feel as though it should've been a permanent upgrade, or
something. With all that said, FLUDD is a blast to use, and
you! will miss him when it comes to the mini-games in Sunshine.
Speaking of mini-games, they are one of the hardest parts about
Super Mario Sunshine. They add a whole new difficulty to the
game that's almost unpredictable. The first mini-game is
pretty easy, but the difficulty only increases as you progress
through the mini-games, like Bianco Hills: the Secret of the Dirt
Lake was the first hardest mini-game I came across. After you
beat the mini-game a first time, you can go back and play it again
with FLUDD, which makes it a whole lot easier the second time
around. Once you regain FLUDD you will realize how much easier
the mini-game would've been with him, and that will make you want to
not even use FLUDD a second time around. That is actually one
of the complaints I have with the mini-games-you get to use FLUDD
after you beat them the first time. I understand why they did
this, because if they didn't getting those 8 red coins would be
almost impossible, but I still believe they should've made the us! e
of FLUDD optional. Even though it is optional, you still feel
as though you have to use FLUDD when you have it back, but when you
don't have FLUDD it adds a new thrill to the game that you can only
understand once you play the level without FLUDD.
The controls are also another feature about this game that I really
enjoyed. From the moment I picked Super Mario Sunshine up I
knew exactly what I was doing. The control system felt
second-nature to me and I really enjoyed that for it showed that
Miyamoto hasn't lost his touch when it comes to accessibility.
The new control system is easy to understand, and it will only take
no more than 5 minutes to comprehend for even the most inexperienced
players. The camera for Mario is also much more dependant on
the player than Mario 64, for this camera relies mainly on the
player's skill with the camera and that can make the game very
challenging if you are not good with the camera, but it eventually
becomes second-nature after a couple of hours of playing it.
The graphics of Super Mario Sunshine are impossible to ignore for in
some instances they are visually stunning, and in other areas just
dull and unimpressive. The water in Super Mario Sunshine is
some of the best I've ever seen in a video game period. I
thought that the game's water effects were especially beautiful when
I looked at the beautiful water as the sun's rays seemingly
reflected off of it in some amazing and godly way that I just
couldn't comprehend. I think that it is so great that they
actually allowed you to see the waves as they moves to the beach and
as they disappeared as they hit the soft golden sand. I also
simply love the way the water looks when it is launched from FLUDD
for it looks so damn good. I like the fact that I can see what is
behind the water when it is fire from the nozzle, and it's all
blurry just like it would be in real life.
I also like the attention to detail that they put into this game.
I can literally see the heat burn the air particles in front of
Mario in the distance, and that added a great sense of realism to a
game that's supposed to be like a cartoon. Hell, you can even
see the leaves of the palm trees blowing in the wind and when you
squirt the water from the squirt nozzle onto the ground you can
actually see Mario's reflection if you step over the water. I
also love how I can see the waves ripple and splash as I jump into
the water and swim through the water. And I appreciate the
detail when Mario gets covered in paint that it drips off of his
body and onto the ground below. Even with all of the attention
to detail, Mario still suffers from a couple of graphical problems.
One problem is that the frame rate sometimes drops from its 30fps,
and that can cause for some annoying situations. Also, another
problem I have noticed is that the characte! r models aren't as good
as they could've been, and thus I am a bit disappointed.
Mario's model is pretty good, but the Islanders look pretty crappy,
and that's just a sad thing to say. One of the greatest parts
about Mario Sunshine is not just the graphics, or the return of
Yoshi, and only just the addictive gameplay. It's the amazing
sound effects and music.
Usually in a Mario game one of the main standpoints is the music for
it usually redefines what was originally good, and makes it even
better. With that said, the sound effects and music to
Sunshine is some of the best I've ever heard in a video game to this
day. The way Mario swims through the water and the way that
Mario's feet actually make the correct noise as his feet touch the
ground is almost spectacular. I also think that they did a
great job as Mario walked through water for I could actually hear
Mario's feet hitting the water and it made that splash sound that
you would expect to hear. The music is great in this game,
especially the remix of the original Mario theme for the mini-game
levels. I also love the Delfino Plaza song that plays as you
wander around Delfino Plaza. There is another part about
Mario's new adventure that needs to be noted: the voice
acting. It's not all that great, save Mario himself. The
people sound pretty corny, which is understandable considering the
type of game Mario is, but I still believe that the acting should've
been better in the game. Even though it's not all that great,
it still wouldn't deduct from the overall score considering the fact
that there isn't much voice acting in the game.
Sadly, though, Mario is not without its problems. Super Mario
Sunshine gets a bit repetitive sometimes, and the final boss fight
was just way too easy. Getting to Bowser was harder than
actually beating him. They also forgot about Mario's
traditional desert, snow, lava, and ghost levels too! And
where is Bowser's castle?!
All in all, Super Mario Sunshine is an epic adventure that all fans
of Mario and video gamers alike should at least play. If you
liked Super Mario 64, then be prepared to be blown away by Super
- Level design
- Not enough
diverse levels, such as the ghost, lava, snow, desert, etc.
- Some functions of
FLUDD seem gimmicky and aren't really necessary.
- Poor character models.
- The final boss fight
- No extras
- Beyond Mario, the
voice acting sucks.
If you're looking for a single-player game that takes Mario back to
his roots with a bunch of mini-games with addictive gameplay then
look no further. Super Mario Sunshine is possibly one of the
best games on the Nintendo GameCube. This game is a must-buy
for any Mario fan, and any fan of video games in general. This
game is difficult enough to keep you busy for a long, long time.