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Review
By:
Andrew Joy
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| Developer: |
EXAKT
Entertainment |
| Publisher: |
Activision |
| #
of Players: |
1-2 |
| Genre: |
Fighting |
| ESRB: |
Teen |
| Online: |
No |
| Accessories: |
Memory Card |
| Date
Posted: |
5-26-03 |
To understand
X-Men: Next Dimensions, you may have to use your imagination a
bit. First, imagine your typical wrestling game, just with a more
enveloping plot. Next, if you will, add characters from acclaimed
and
top-selling comics from the Marvel Universe. And, since you're at
it, give
every amazing character the awesome mutant power they display every
month
(or some equivalent in the case of Mystique and others like her).
Then, to
finish it off, advertise your potential masterpiece using art from
the best
artists the comic world has to offer. Sounds like an unquestionable
success
with all the right ingredients, when you put it all together,
right? Wrong,
think again my deluded gaming companion. You know, if I hadn't seen
it
happen so many times before, I would almost be amazed.

However, unfortunately, I have seen it happen many times before.
And, since
I have, it is best to describe the many ways this game went wrong.
But
first, some of the reasons I did award points to this game, just so
you know
I am not crazy. They are listed below, but don't worry, this won't
take
long at all.
First off, the game does have some wonderful cinema attached to it,
especially in the opening sequences of the game. These cinemas are
terribly
misleading and, before you know it, you are plunged into some fairly
mediocre graphics during the actual battles, though this is the
least of the
coming problems.
Next, I have to say that this game will appeal to some people,
despite its
shortcomings. Obviously, this game has laid the bait out for the
desperate
X-Men fans, striving to survive to rampant run of Marvel, a company
grasping
at almost as many straws as its fans. As for the other people, that
would
be comprised of most people from the wrestling world, or at least
the ones
looking for a little something extra in their games. If that's the
case,
the game is just as I said, your typical brawler just with mutant
powers,
have fun! This does, however, have sort of a stigmatism to it: As
it
happens, wrestling gamers are probably the only people equipped to
handle
the stagnant game play. And, with that, we plunge right into the
games
lesser points, the more numerous ones. These are pretty to the
point and
short, but I believe they make their point.
Aside from the said "stagnant game play," the game is run down by
its use of
catchphrases. The catch phrases are different from each character,
however
each character has either just one or two, at the most. Such as
Cyclops'
"For a better tomorrow" and Wolverine's "I promise you, this is
going to
hurt." And, on top of that, they say them at the beginning and at
the end
of every single round. Believe me, this is more painful than it
sounds.
The game also has the limited playing field often associated with
typical
fighting games and, to almost undermine the potential of all the
next
generation systems, the game struggles to remain seemingly two
dimensional
at all times.
As for the powers, which would typically be considered perhaps the
most
appealing allure to this title, the game simplifies, if not
completely
destroys, the nature of many of them. Granted, it may be all in the
name of
supplying some sort of handicap, but you seriously insult the
characters the
game is based on as well as the people who play the game. That is
not the
worst of it though. In order to even activate the powers, in most
cases,
you must for battle with the controls of the game. The controls are
further
proof this game is only for fans of this genre, useable only by
adept
fighting gamers. Anyone else can quickly be lost in the controls
and barely
have time to execute one of the complicated button sequences before
you are
knocked on your little digital butt.
In closing, I feel the mention of the enveloping story of this
review's
opening should be clarified a bit more. See, while it is much more
than any
typical wrestling game, it is severely lackluster in many, many ways
and is
in no way able to compare to the story in any X-Men comic book. I
can't
imagine any comic writer for Marvel, at least any with some sense of
self-respect, turning in such a disaster and being happy with it.
Take this
comment to the lowest possible extent, but this story has no equal. Unless of
course you are counting the horrible clone saga in Spider-Man.
Highs:
-
A game worthy of any fighting game fan, especially one
looking for
something extra.
-
X-Men license is attached; some characters even have their
comic
book powers.
-
Stunning opening cinemas, even if they are misleading.
-
Yet another landmark in comic story lows, this is
equivalent to the
Spider-Man clone saga! Own a piece of comic book and gaming
history.
Lows:
-
Games stagnant play and controls can only be handled by
wrestling
gamers.
-
Lackluster story line.
-
Many characters have had their powers altered to fit the
game or,
in some cases, replaced by weapons.
-
Lot of potential simply squandered.
Final Verdict:
A combination of every thing wrong combined with the potential for
something
so good. This game is an insult to the gaming world and the fans of
X-Men.
Their combination of horrible game play with a horrible story was
only
further destroyed when they tried to fix something that wasn't
broke, the
mutant powers. And, for that, I think the makers of this game at
least
deserve a round of applause, if not a decent review. Let's hope EXAKT
doesn't get up for a second round, "for a better tomorrow."
Overall Score:
2.5
Additional
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