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Review
By:
Tikerman
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| Developer: |
Nintendo |
| Publisher: |
Nintendo |
| #
of Players: |
1 |
| Genre: |
Adventure |
| ESRB: |
Everyone |
| Online: |
No |
| Accessories: |
Memory Card |
| Date
Posted: |
5-27-03 |
Everyone loves Ocarina of Time, right? A great
adventure, cool story line, awesome graphics, wicked gameplay, and
the list goes on. But of course, all those great features are
relative- relative to other games in Nintendo 64's game library. So,
naturally, when I heard that Ocarina of Time would be re-published
and sent to me for pre-ordering Wind Waker, I was wary. Now, of
course, it was free, so at the very least I was getting a free
coaster and a free game case. But I was overcome with anxiety and
wonder at what this free package might hold in store.

So, first off, why don't I tell you all what the Bonus Disc held in
store, in the literal sense. The first thing you see when open up the
case is the actual game disc and an instruction manual. The
instruction manual is a copy of Ocarina of Time's, updated for the
GameCube's controller. Behind the manual is a cool little preview
booklet for Wind Waker, the latest full installment Nintendo released
in the USA on March 26th. This preview booklet shows some
screens, many of the characters, locations and items, and discusses
some gameplay elements. But of course, you came here for the game
disc.
The game disc opens up with a menu asking you to choose between
Ocarina of Time, and Ocarina of Time: Master Quest. Also, you can
press Z to access a cache of gameplay movies. These movies are really
the most original things on the disc. There are seven in all,
displaying shots of Legend of Zelda: Wind Waker, Metroid Prime, 1080°:
Avalanche, F-ZERO, Wario World, Hot Clips, which features all of the
previously mentioned games as well as others for the GameCube, and
lastly a movie showing clips from The Legend of Zelda: Link to the
Past. The movies showing Wind Waker, 1080, F-ZERO, and Wario World are
all exciting and feature tons of shots of various aspects of each
game. Hot Clips is a fairly fun movie, displaying the variety of games
available for the GameCube, both previously released as well as others
that have yet to be.
But of course, that's not why we're here. Make no mistake about it:
it's all about Ocarina of Time. The Bonus Disc contains two versions
of the game, a slightly improved version of the Nintendo 64 Ocarina,
and the remodeled Master Quest. Ocarina and Master Quest have the same
graphical and sound quality, slightly improved over Ocarina of Time
for N64. The differences end there for the standard Ocarina. It is
otherwise a straight port of the glorious Ocarina, and unless you were
to put the two next to each other to compare, you probably won't
notice the differences.
Some may ask the purpose of the presence of the standard Ocarina,
seemingly redundant. But it's not. Master Quest is a notch up on
difficulty, and many may want to use the original Ocarina get in
shape, probably not having played Ocarina for quite some time. It also
offers a chance to get used to the controls, as many may want to try
to do their very best on Master Quest on their first run through.
So let's get to the differences between Master Quest and the original
Ocarina of Time. Honestly, there isn't much. The game is nearly
identical in the overworld, in towns, and in shops. The primary
difference is in the dungeons, (eight in all), where the rooms,
puzzles, and enemies have been switched around. Entirely new puzzles
and enemies have been added, and as previously mentioned, difficulty
increased. The AI is actually harder, and the game seems to be a lot
rougher on you from the start with the quantity and quality of
enemies, so your only problem won't be mastering the new layout of the
dungeons.
(The rest of this review is simply of Ocarina of Time, so if you've
already made your opinions on that subject, feel free to skip to the
bottom.) Master Quest and Ocarina have a great, now legendary, feel to
them. Action with Z-Targeting is smooth and fun, the vast collection
of weapons provides a great time. From the swords to the hammer, to
bow-and-arrow, various magic, bombs, sticks, boomerang, explosive Deku
nuts, the Hook- and Longshots, and more. There are also plenty of
mini-games, mini-quests, the hunt for all the bottles, all
heart-containers, and the challenging trade sequence in pursuit of the
Biggoron Sword, as well as the Mask Trade sequence, which seems to
have formed the basis for the Majora's Mask's mask collection.
The graphics are thoroughly unimpressive for GameCube, but considering
the fact that this game comes free, they aren't bad. If however, it
came to paying for this game, I would think twice. Characters are
fairly well animated, with flat faces that show varying degrees of
emotion. Backgrounds are cheesy by GC standards as well, but they
serve the purpose effectively.
Sound is a plus, however, no matter what system we're talking about.
Possibly not as impressive as perhaps Eternal Darkness or others of
Nintendo's musical masterpieces, both Ocarina and Master Quest feature
captivating, chilling, freaky, eerie, all around sensational scores,
if not presented as well as the latest technology can provide.
Ocarina and Master Quest don't beg do be replayed, although there is
something to be said for playing the original through before embarking
upon the Master Quest. The differences, sometimes nuances, can be
interesting to spot. (Others can be downright frightening, and the
only clue to that I'll give you is "Moo".) They both, however, do beg
to be completed thoroughly. Maxing out heart containers, bottles,
items, and everything else can provide sufficient entertainment after
actually facing the final boss and defeating him.
Highs:
-
Just plain
fun
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Great
gameplay and the Z-targeting is revolutionary
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Free!
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Interesting,
and sometimes humorous, changes
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Cool movies
Lows:
-
Can only be acquired through a pre-order or eBay (as of now)
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Probably not
worth it for a price
-
Not up to
par with current GameCube titles (especially not Wind Waker)
Final Verdict:
A classic, instantly, and still today. Available in
both its original form, and the challenging, remade version, Legend
of Zelda: Ocarina of Time will always be fun to play, if not always
fun to look at (relative to today's standards). This one speaks for
itself. A great game, two versions, packed in with some interesting
movies and all for free; a great deal. Doubtful, however, that it is
acquirable for free, or will be, and any price (most likely fairly
high, considering its rarity) would make this game not worth it to
most; after all, Master Quest is almost entirely the same game,
tweaked and redone. As a package, (considering ingenuity) it gets a
9.0. As a deal, however, this one gets an overall score of…
Overall Score:
7.5
Additional
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